Therapy Tiles

PLAY-BASED THERAPY FOR CHILDREN WITH HEMIPARETIC CEREBRAL PALSY

A modular tile board that turns constraint-induced movement therapy into something a two-year-old actually wants to do.

Context
Carnegie Mellon · BioMedical Engineering · 2025

Timeline
[Timeline]

Team
10 students, mechanical and biomedical engineering

My Role
Industrial design, CAD, prototyping and testing, user research

Tools

SolidWorks, FEA, Arduino, 3D printing

Focus

Assistive design, pediatric therapy, physical computing, material safety

The Problem

Constraint-induced movement therapy works by restraining a child’s stronger arm so the weaker one has to do the work. Clinically it’s effective. In practice it means casting the arm of a two-year-old for three weeks.

1 in 345 children is diagnosed with cerebral palsy, and around 40% present with hemiparesis. The therapy that helps them most is also the therapy they resist hardest.

Three failures kept surfacing: restrictive casts cause frustration and abandonment, there’s almost no motivation to continue therapy at home, and neither parents nor therapists get feedback on whether it’s working.

Make the harder hand the more rewarding choice.

Research

01

The neuroplasticity window is 2 to 5 years old. Narrow, and it closes—design for toddlers, not children generally.

02

CIMT’s real target is grip release, not grip strength. Opening the hand is the hard part.

03

You cannot legally constrain the unaffected hand. Make the affected hand more rewarding instead.

04

The child has to be able to walk away. Any design that traps a child fails on autonomy and engagement.

Principles

Reward, don’t restrain. The tile only responds to the affected hand via RFID—no cast, no brace.

Design for release. Every interaction ends in an open hand, not a closed one.

Make quitting allowed. The child can disengage without being punished.

Survive a toddler. Wipeable, non-toxic, under 5 lbs; no small pieces or sharp radii.

Concept Selection

Reachie, a companion robot the child follows with the affected hand

Therapy Tiles, a modular board of interchangeable activity tiles

Tiles won: therapists can reconfigure challenge from one session to the next.

Form, Build & Test

FORM · Hexagonal geometry enables gap-free modularity.

INTERACTION · Five embedded 30 mm buttons.

SYSTEM · Arduino, pressure sensors, RFID bracelet.

FORCE TARGETS

Feedback calibrated for little hands.

3.5 N

Low activation

7.1 N

Normal activation

DROP TEST · SIX-FOOT DROPS · FEA

4 orientations tested · 2 passed · corner impacts remain the open problem.

Orientation

Max stress

Factor of safety

Flat bottom face

46.79 MPa

1.28

Flat side face

42.13 MPa

1.42

Bottom vertex

335 MPa

0.179

Top vertex

172.8 MPa

Material & Electronics

MATERIAL

ABS

≈60 MPa compressive strength against 0.06 MPa expected contact pressure. Durable, impact-resistant, chemically cleanable, biocompatible, printable, and cost-conscious.

ELECTRONICS · Arduino, pressure sensors, LEDs, speaker, dedicated PCB, and RFID bracelet.

Physical Prototyping

Tiles were 3D printed, handled, and tested with classmates and faculty.

EDITABLE NOTE

What handling the physical prototype taught me that CAD didn’t.

Validation Planned → Not Yet Executed

A full validation plan was written but could not be completed within the course timeline. Classmate and faculty handling did not substitute for clinical testing.

CIMT-trained therapist testing to assess clinical benefit.

Testing with healthy children and children with hemiparetic CP for age-appropriateness.

Caregiver testing.

Mechanical and chemical limit testing for voltage, strength, and resistance.

Final Design

Interchangeable tile modules

RFID bracelet

Pressure and touch sensors

LED and speaker feedback

Left- and right-handed use

Wipeable ABS shell

Target Skills

DEXTERITY

GRIP STRENGTH

REACTION TIME

System / Use

The RFID bracelet wakes the board when the affected hand comes near. Lights and sound draw the child in; they press, grip, and release across tiles targeting different skills. Sensors log contact time, pressure, and movement speed for therapists, while new tile sets can be configured per session.

Outcome & Reflection

ENGINEERING LIMITATION

The design passes flat drops and fails on corners. A factor of safety of 0.179 at the bottom vertex means a tile dropped on its point from table height would likely crack. The honest fix isn’t more material—it’s a geometry change: increase the vertex fillet radius, or overmold the corners in TPE to improve grip and reduce impact noise.

MY REFLECTION

[Add personal reflection here — what surprised me, what I would change, and what I learned.]